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Project Vessel
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All entries
Bringing Vessel to life
Coding
Producing & Designing
Story & Spoilers
Defining Vessel’s demo space #1
Take a look at the creative process that I followed to create our demo space. In this first entry of the series I explain how I moved from text descriptions to a sketch of the space
Producing & Designing
Mar 18
3 min read
Fighting in Vessel
Let's dig into Vessel combat systems and how they build the player tension.
Producing & Designing
Jan 30
3 min read
Design principles of Vessel
Discover our design principles and how are we seeing our game feel. This post is the founding ground for future design posts!
Producing & Designing
Jan 23
2 min read
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