

Design principles of Vessel
Discover our design principles and how are we seeing our game feel. This post is the founding ground for future design posts!
4 days ago2 min read


Feature Flags in Vessel
This is the first one of several technical posts were we will talk about how is project vessel actually implemented. Let's dive in how are we implementing feature flags!
Jan 164 min read


New Year, New Plot
Now that Vessel happens in Gemino let's see how this modify the plot. Also let's begin designing the game starting from this text!
Jan 76 min read


Happy Holidays from Vessel Team
Happy holidays! Click here for a small present from Vessel's team!
Dec 24, 20252 min read


Welcome to Gemino city
Come and discover the new setting for Vessel's story. In this post you will learn about Gemino history and areas!
Dec 17, 20255 min read


Kicking off Vessel
Let's start the development! In here you will find the tools that we will be using to develop Vessel and the reasoning for choosing them. You will also see our strategies to minimize and manage the risk from the code structure. Let's kick it off!
Dec 10, 20255 min read


Roadmap for 2026
This post marks the official start of Project Vessel development! Discover our roadmap for 2026 and how we are planning to transform the pitch deck into a playable demo to get funding.
Dec 3, 20254 min read







